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Data Analytics in Gaming Industry

I

n the modern gaming industry, creating a successful mobile or social project is possible only by processing large  quantities of information. Many  instruments are used to design and support products, write marketing strategies, and monetize game analytics there can be several within a single  design, depending on the  thing.  

In the era of the development of computer games, it's hard to imagine the number of specialists working on the final product — developers, designers, artists, screenwriters, directors, and other specialists. But besides the fact that the game needs to be  constructed and developed, it must be successfully sold and analyzed. But what to do with all this information, and how to make a good game? Let’s figure it out. 

Since we've touched on such important actors in the game dev field, it'll be in the right place to remind us of what they do. After all, analytics isn't just looking at statistics and reading player reviews. Video game data analytics involves the collection and gameplay analytics that allows one to understand the game’s problems and make a prediction of its development. 

The specialist’s responsibilities are:

1. Key metrics analysis. The analyst selects precedence categories that are constantly monitored the importance is determined by the genre of the game, the type of monetization, and other project characteristics.

2. Data integrity control. The tasks of a game critic include searching and analyzing the found anomalies and relating the factual cause of the problems. This is an important point because changeable difficulties can appear due to the fault of the criteria or be the result of the underdevelopment of the game.

3. Creation and control of event funnels. The critic’s task is to dissect in- game events and track their success/ popularity predicated on the pointers of emotions and monetization.

4. Creation of hypotheses and their testing. Gaming data analytics should constantly be looking for project advancements. They study the gameplay, internal economy, balance, and mechanics, offering their advancements to increase attendance, increase emotionality, and, as a result, increase gains. A/ B testing is obligatory to check the viability of the idea.

5. Formation of competent and understandable reports. The analyst must communicate information to marketers, producers, and game designers in such a way that they understand the problem and support the proposed strategy for fixing it.

Those who want to make a mobile game should understand that despite all the ideas and originality of the product, the last word will always be with gamers who need not only to be hooked by commercials but also to be kept inside the world they have entered. It isn’t easy to process huge data streams, and only neural networks can read all the information, but their effectiveness has not yet been proven. Therefore the activity of video game data analytics will always be a priority aspect of game development.

But even perfect data can’t produce the perfect decision because the result will always be unpredictable.

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